Experimental motion portfolio

CG GENERALIST FX ARTIST MOTION VFX

PSOA.CGI

Visual systems in motion

ABOUT

CG, motion, and VFX in a clean and focused structure.

My name is Daniel Sleptsov. I work as a CG Generalist. I create projects at the intersection of 3D, motion, and VFX: environment art, modeling, texturing, shading, animation, visual experiments, and commercial work.

Focus 3D, motion, VFX
Approach Visual experiments and commercial work
Role CG Generalist

3D

  • Blender
  • Unreal Engine
  • Substance Painter
  • Marvelous Designer

FX

  • Houdini
  • EmberGen
  • SynthEyes

Compositing

  • Nuke

Motion

  • After Effects

EXPERIENCE

Selected work history across CG, motion, and VFX production.

2026

ATAS

CG Generalist / Motion Designer - Remote

  • Produced 2 advertising animation shots for product marketing campaigns.
  • Managed the full production pipeline from concept to final post-production.
  • Delivered high-quality visuals under tight deadlines.

Tools: Blender, After Effects.

2025

Asterman LT, UAB

CG Generalist / Motion Designer - Remote

  • Produced 4 marketing animation videos for product promotion.
  • Handled the full production pipeline from concept to final delivery.
  • Collaborated within a distributed team while maintaining high visual quality.

Tools: Blender, After Effects, Substance Painter, Unreal Engine.

2025

Production CG Studio, Client WB

CG Generalist / Motion Designer - Remote

  • Produced 3 promotional videos for product marketing.
  • Optimized workflow: ready-made scene, animation variations, rendering, and post-production.
  • Adapted animation style to enhance visual impact and overall cohesion.

Tools: Blender, After Effects.

2020 - Present

Freelance

CG Artist / 3D Generalist - Remote

  • Develop 3D concepts and environment art for personal and client projects.
  • Create motion graphics, VFX, and animation for digital campaigns and short-form content.
  • Work with real-time pipelines and tools including EmberGen and SynthEyes.
  • Deliver full asset production: modeling, texturing, lighting, and compositing.

CONTACT

Social links and direct contact.