Experimental motion portfolio

CG GENERALIST FX ARTIST WORLD BUILDING MOVING IMAGE

PSOA.CGI

Visual systems in motion

Experimental Motion Portfolio / Tallinn - Remote

PSOA CGI

CG generalist building cinematic motion, stylized product visuals, FX-driven scenes, and experimental moving image systems.

Current focus Commercial CG, FX sequences, concept-driven motion
Working mode Freelance / remote production / direct collaboration

ABOUT

Built as a visual practice between cinematic CG, experimental motion, and production craft.

My name is Daniel Sleptsov. I work as a CG Generalist. I create projects at the intersection of 3D, motion, and VFX: environment art, modeling, texturing, shading, animation, visual experiments, and commercial work.

Focus Cinematic CG, FX work, and stylized product visuals
Approach Visual experiments translated into clear commercial output
Role CG Generalist with a motion-first production mindset

3D

  • Blender
  • Unreal Engine
  • Substance Painter
  • Marvelous Designer

FX

  • Houdini
  • EmberGen
  • SynthEyes

Compositing

  • Nuke
  • After Effects

EXPERIENCE

Selected work history across CG, motion, and VFX production.

2026

ATAS

CG Generalist / Motion Designer - Remote

  • Produced 2 advertising animation shots for product marketing campaigns.
  • Managed the full production pipeline from concept to final post-production.
  • Delivered high-quality visuals under tight deadlines.

Tools: Blender, After Effects.

2025

Asterman LT, UAB

CG Generalist / Motion Designer - Remote

  • Produced 4 marketing animation videos for product promotion.
  • Handled the full production pipeline from concept to final delivery.
  • Collaborated within a distributed team while maintaining high visual quality.

Tools: Blender, After Effects, Substance Painter, Unreal Engine.

2025

Production CG Studio, Client WB

CG Generalist / Motion Designer - Remote

  • Produced 3 promotional videos for product marketing.
  • Optimized workflow: ready-made scene, animation variations, rendering, and post-production.
  • Adapted animation style to enhance visual impact and overall cohesion.

Tools: Blender, After Effects.

2020 - Present

Freelance

CG Artist / 3D Generalist - Remote

  • Develop 3D concepts and environment art for personal and client projects.
  • Create motion graphics, VFX, and animation for digital campaigns and short-form content.
  • Work with real-time pipelines and tools including EmberGen and SynthEyes.
  • Deliver full asset production: modeling, texturing, lighting, and compositing.

CONTACT

Social links and direct contact.